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Classic Game Review: Twerps

TWERPS, an arcade game from Sirius, has eight levels of difficulty. After selecting your play level you see a re-enactment of the infamous day when a Twerp explorer ship, with nine Twerp crew, met with a mysterious accident and crashed on an asteroid. Fortunately, all nine crew Twerps survived and took refuge in individual caverns on the asteroid.

Your mission, as Captain Twerp, is to travel from the mother ship to the surface of the asteroid, rescue stranded Twerps, and return them to the mother ship.

In order to travel from the mother ship to the surface of the asteroid, you must بازی انفجار your way through Arbiters. If you get past the Arbiters, keep your finger on the fire button because now you must guide your rescue vehicle, “Lunar Lander” style, to the asteroid landing pad. Once landed, you move the figure of Captain Twerp to the various caverns and rescue the Twerps. Each rescued Twerp will fall in line behind you and follow as you rescue the rest of the crew. As you bravely move about with your chorus line of Twerps, a birdlike figure will appear on the screen. This figure is called a Glingas and it loves to pluck Twerps from the line and carry them to empty caverns.

You must re-rescue any unlucky Twerp so plucked. In addition to the Glingas, you will sometimes see a Gleepnok walk across the screen. The Gleepnok will track your string of Twerps and, will immediately eat any he catches. Of course, once a Twerp has been digested it can not be rescued. You cannot destroy Glingas or Gleepnoks, but you can hide from them by quickly jumping into the nearest unoccupied crater. When you have rescued all nine Twerps, or as many as possible, you simply return to the space vehicle and blast off. Once in space you must again blast your way through Arbiters to reach the mother ship and safety.

Dan Thompson has programmed many extras into this game including very good graphics and well placed sound routines. Fuel is a function of time and each rescue mission must be completed within the allotted fuel (time) limit. Points are deducted for each Twerp not rescued. The game at level one is very easy to play. My nine year old mastered it in about 20 minutes. At level three it gets hard and by level eight it presents a real challenge for even skilled arcade game players. This game will provide a pleasant diversion for children and adults alike.